LOAD FX mp_plaza (ARKADEN)

DUST:
loadfx( "dust/dust_wind_slow_paper" );
loadfx( "dust/room_dust_200_z150_mp" );	
loadfx( "dust/falling_dirt_frequent_runner" );
loadfx( "dust/falling_dirt_frequent_runner" );
loadfx( "dust/room_dust_200_blend_mp_vacant" );	

EXPLOTIONS:
loadfx( "explosions/spark_fall_runner_mp" );
loadfx( "explosions/building_hole_elec_short_runner" );

FIRE:
loadfx( "fire/car_fire_mp" );
loadfx( "fire/firelp_small_cheap_mp" );
loadfx( "fire/burned_vehicle_sparks" );	
loadfx( "fire/building_hole_embers_mp" );	
loadfx( "fire/fire_falling_runner_point" );

MISC:
loadfx( "misc/falling_ash_mp" );
loadfx( "misc/oil_drip_puddle" );
loadfx( "misc/light_glow_white" );
loadfx( "misc/floating_room_dust" ); 
loadfx( "misc/trash_spiral_runner" );
loadfx( "misc/leaves_spiral_runner" );
loadfx( "misc/insects_carcass_flies" );	
loadfx( "misc/antiair_runner_cloudy" );
loadfx( "misc/insects_light_hunted_a_mp" );
loadfx( "misc/building_hole_paper_fall_mp" );
loadfx( "misc/leaves_fall_gentlewind_green" );

SMOKE:
loadfx( "smoke/smoke_plume_grey_02" );
loadfx( "smoke/bootleg_alley_steam" );	
loadfx( "smoke/thick_black_smoke_mp" );	
loadfx( "smoke/large_battle_smoke_mp" );
loadfx( "smoke/building_hole_smoke_mp" );
loadfx( "smoke/thin_black_smoke_s_fast" );

WEATHER:
loadfx( "weather/ground_fog_mp" );
loadfx( "weather/embers_prague_light" );
loadfx( "weather/ceiling_smoke_seatown" );